Script Garage

 

PartXIII_Modelling_Scripts_mesh_selfshadow.png

PartXIII_Modelling_Scripts_mesh_selfshadow.png

Summary: Self Shadow (Vertex Paint) Shade the mesh using vertex colors from the angles between faces. and optionaly blur the shading to remove artifacts from spesific edges. Lightwave Motion (Export) Export the path of selected objects into a MOT file for lightwave to read.

Image Dimensions: 578 x 239

Image originally found here.